Out at Agile Game Development, there's an article on good co-location spaces. That second item in the bulleted list is a tough one for some companies, particularly when space gets tight, or they have a history of smaller cubes and tight schedules for meeting rooms. And I'd add, although I can't attest to having done it myself, Is there a space to just hang with a few team members and relax?
- Is there enough wall space for your task board, information radiators and white boards? You can never have enough space for white-boards!
- Is there enough “slack” in the space so that people can occasionally pair up at a computer? For example, can a programmer sit with an artist to discuss a problem?
- Is there space for meetings, such as the daily stand-up or a play-through?
- Is there a dev station available to conduct a team play-through on?
- Is the room “off the beaten path”? A lot of traffic from outside the team in the area can be disruptive.
- Are there local private areas?
Title: And standups will be weekly to avoid wasted time walking...
Snrky: Management would like to take an Agile approach, so we'll be colocating you with the rest of the team across the first three floors.
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